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Music

Ever since I first heard the wonderful music of Cave Story, I felt compelled to sequence it in MIDI form. This page is an archive of the tracks I created.

Note: Although I list all the music in OST order, I have not yet sequenced all of it. If it's got a filename, then it's done. Otherwise... well, you could bug me to do it next...

Note 2: These tracks contain loop points. Read below on how to enable Winamp to use these loop points.

FileSong NamePurpose
access.midAccessChat scenes
GestationStarting cave
mimiga.midMimiga TownThe Mimiga Village
PlantThe Mimiga Village's farm
balrog.midBalrog's ThemeSelf explanitory
gravity.midGravityBoss battle 1
cemetary.midCemetary'Mimiga Graveyard'
SafetyInside a house
mischievous_robot.midMischievous Robot'Egg Corridor'
PulseInside a non-house structure (a misc. song)
on_to_grasstown.midOn To Grasstown'Grasstown'
eyes_of_flame.midEyes of FlameBoss battle 2
eyes_of_rock.midEyes of ROCK"Eyes of Flame" rock remix
Meltdown 2The Sand Zone (no, there's no Meltdown 1)
tyrant.midTyrantDoctor's theme
escape.midRun!Certain cutscenes/events
jenka.midJenka 1Jenka's theme
Jenka 2Later parts of the Labyrinth
Labyrinty FightEscaping the Labyrinth with Curly
GeothermalThe Core
oppression.midOppressionCore battle
Living WaterwayFloating down the waterway
quiet.midQuietReturn to Mimiga Village
scorching_back.midScorching back'Egg Corridor?'
MoonsongThe Outer wall
heros_end.midHero's end'Bad' ending
Cave StoryThe Plantation (and title theme)
last_cave.midLast cave'Last Cave' (although it isn't ;)
BalconyOutside the throne room
charge.midChargeMutated Doctor battle
zombie.midZombieThe Doctor revives!
last_battle.midLast BattleUndead core battle
Break Down'Okay' ending
running_hell.midRunning Hell'Sacred Grounds'
seal_chamber.midSeal ChamberBallos' theme
The Way Back Home'Best' ending
Toroko's ThemeToroko's Theme (although, you never hear it in-game)

Loop points in Winamp

To enable loop points in Winamp, you must do these steps:

  1. Open Winamp
  2. Right click on it, and choose Options->Preferences
  3. Click on Plug-ins->Input
  4. Click on "Nullsoft MIDI player ... [in_midi.dll]", and click Configure
  5. Click on the Misc tab
  6. Change the "Looping" box to "always" or "when loop start detected". Check the "infinite" box.
  7. Click OK, and then click Close. Exit Winamp.
  8. Open the file "C:\Program Files\Winamp\winamp.ini" (or wherever you installed Winamp).
  9. Find a line that says "[in_midi]"
  10. Right underneath that line, add a new line:
    cfg_loop_ctrl=111
  11. Save and close the file, and then open Winamp.
  12. You're done! Now midis with loop points will loop properly when played!
Tale of the Cave is not related to Studio Pixel in any way, and is intended to be a parody. Tale of the Cave, the comics, and the site in general and all content on it are ©2007-2009 Mike Caron unless noted otherwise. Doukutsu Monogatari/Cave Story is ©2004 Studio Pixel.
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